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Showing posts from November, 2022

Marvel's Midnight Suns Review - XCOM Superhero Squad

Marvel's Midnight Suns ' story draws clear inspirations from the original Rise of the Midnight Sons comic book series from the 1990s in which Blade, Morbius, and Ghost Rider--among others--unite to fight against a recently resurrected Lilith and her army of demons. Developer Firaxis Games' title, however, incorporates more faces from the current Midnight Suns series, such as Wolverine, Magik, and Nico Minoru. In making these changes, it distances itself from the source material's idea that to defeat a monster, you need a team of monsters. Instead, it is a story about the power of friendship between a bunch of misfits, which is forged and strengthed through battle as much as traditional social scenarios. Midnight Suns aims to combine relationship-building with memorable role-playing moments, and the result is a stellar turn-based tactical combat title driven by interesting characters. Marvel's Midnight Suns begins with the Avengers in a tough spot--the prophesied re

Evil West Review - Undead Redemption

Evil West asks a simple question: What if cowboys fought vampires? It's the kind of off-the-wall thinking that gets a Daniel Craig and Harrison Ford movie greenlit , and developer Flying Wild Hog certainly gets a lot of mileage out of its whimsical concept. Set in an alternate version of 1890s America, Evil West is the Wild West at its wildest. A familiar backdrop of swinging-door saloons, rolling tumbleweed, and abandoned gold mines are interwoven with Nikola Tesla-inspired electro-steampunk technology and an assemblage of ravenous bloodsuckers. Evil West shines in the heat of battle when that initial question can be answered, but its strengths are often diminished by the dated design wrapped around them. The story is a fairly by-the-numbers affair, pitting a vampire-hunting organization against a vampiric enemy force threatening the continental United States. You're strapped into the spur-clad boots of Jesse Rentier, a typically gruff protagonist with very few emotions beyon

Call Of Duty: Warzone 2 Review - Al Mazrah Shines

Although Call of Duty: Warzone 2 introduces the new Al Mazrah map, it integrates both new and iconic locations together to serve as a crucible for the battle royale's big overhaul to a lot of core features and the introduction of Modern Warfare 2's mechanics and movement. The end result is mixed, with some of Warzone 2.0's new additions making the moment-to-moment action feel fresh, while updates to other classic Warzone features feel like a step back for the battle royale title. Warzone 2's 150-player skirmishes of solo, duo, trio, and quad combatants are played out on the new Al Mazrah map. The fictional desert region in Western Asia does a great job of combining new Modern Warfare 2 multiplayer maps with several nostalgic locations that longtime Call of Duty fans will recognize. Your adventures in Al Mazrah will take you through Rust, Terminal, Highrise, Afghan, and Quarry from the original Modern Warfare 2, and every location--old or new--blends together to create

The Dark Pictures Anthology: The Devil In Me Review - Holmes Sweet Holmes

When The Dark Pictures Anthology was revealed, its promise was immediately obvious: Take the team that gave us the excellent Until Dawn and have it tackle new horror subgenres at a clip of about once per year. Results have been mixed across the four released games, but on a steady upward trajectory that does not falter with the latest effort. The Devil in Me is Supermassive's latest slasher, and it outshines its predecessors--with a more cohesive plot, best-in-series characters, and a bit of clever gamification injected into the cinematic experience. The Devil in Me takes us to Chicago, first at the turn of the 1900s to introduce--or, for horror fanatics, more likely remind us of--H.H. Holmes, sometimes dubbed "America's first serial killer." Holmes' "murder castle" was in fact a hotel that he had outfitted to operate as more of a maze of horrific contraptions that could make Jigsaw's works look like Mouse Trap. After a short flashback, the game ju

Marvel's Spider-Man: Miles Morales Review - Miles Per Power

Editor's note: Spider-Man: Miles Morales is releasing on November 12 for both PS5 and PS4. For this review, Jordan played on a PS4 Pro. Other GameSpot staff tested the game on PS5 and found it to be a largely comparable experience , with the PS5 version benefiting from improved visual flourishes and load times . For a technical-focused discussion of the PS5, and how Miles Morales benefits, check out our PS5 review . This review has also been updated by Alessandro Barbosa to reflect our experiences on PC. Marvel's Spider-Man: Miles Morales feels like the second half to The City That Never Sleeps, a three-part follow-up expansion to 2018's Marvel's Spider-Man --the game even begins with the option to watch a short recap of the first game and its DLC in order to bring you up to speed on Miles' origins, reinforcing the notion that this is an extension of what's come before. And, unfortunately, the gameplay in Spider-Man: Miles Morales (which I will hereafter re

Pokemon Scarlet & Violet Review - A Braviary New World

While Pokemon Legends: Arceus dipped its toes into what an open-world Pokemon game could be, Pokemon Scarlet and Violet fully embrace it. This new approach to the tried-and-true Pokemon formula reinvigorates the mainline series and delivers one of the most challenging and rewarding Pokemon adventures to date. Where they really shine, however, is in non-linear progression. Scarlet and Violet make some subtle efforts to guide you to specific locations, but ultimately, how you forge your own path through the vibrant new region of Paldea is what makes it so memorable. Scarlet and Violet start off like most mainline Pokemon games: You wake up at home, meet your rival, pick one of three starters, and before long you're exploring the world and catching a wide range of monsters. While the tutorial might still feel a bit overbearing for longtime fans, it moves at a brisk pace. Before long, Nemona, your peppy, battle-hungry rival, turns you loose, and you're free to explore a hefty chun

Somerville Review - I Wanted To Believe

Despite aliens existing as one of the most prevalent enemies in video games, seldom do we get to experience them from the vantage point of ants beneath their shoes we may well be. So often, we're tasked with shooting aliens in space battles or gunning them down on the back of military vehicles, and the lack of a proper alien invasion story in the vein of Signs or Invasion of the Body Snatchers has been a personal annoyance for years. For the most part, Somerville finally gives us such a game, but that uncommon setup I've so looked forward to is ultimately hampered by both story and gameplay decisions that keep it from feeling impactful. Created in part by a former Playdead (Inside, Limbo) developer at a new studio called Jumpship, Somerville feels similar to those milestone puzzle-adventures. The color palette favors darkness, the story unfolds without dialogue of any sort, and you'll explore by moving through a world full of threats, solving puzzles to overcome each obst

Pentiment Review

I loved reading history books growing up, especially those written more like a storied account of what happened as opposed to straight facts on the page. There's an implied truth to history when it's told moreso as a story, as it admits that there's no objective truth to the past. History is simply what we make of it. Pentiment is written around this idea, providing a means of exploring a point in history from an outsider's perspective--the protagonist is not native to the region and we, the player, aren't native to the time period. Rather than simply retell history, Pentiment affords the chance to influence it, and in doing so, delves into the subjectivity of historical record. Pentiment also features some fun nods to history with its fabulous art style and stylish fonts, but the narrative throughline of its three acts--a conspiracy of murder mysteries--feels lacking, given the frustrating restrictions to each investigation and the unceremoniously abrupt ending.

Tactics Ogre Reborn Review - 4D Chess

Tactics Ogre is a landmark game in the evolution of the strategy-RPG genre, yet it's never quite received the appreciation it deserves outside of Japan. Part of this has to do with the long shadow cast by its directly-inspired and much-beloved younger sibling, Final Fantasy Tactics. Despite receiving an incredible remake in 2011, PSP exclusivity once again limited the audience for Tactics Ogre. Now, with the release of the HD and massively revamped Tactics Ogre Reborn on every platform under the sun, Square Enix is taking steps to correct a long-standing injustice--though some quibbles with presentation and gameplay changes keep this from being the definitive version of the all-time classic. Our story follows young Denam and his sister Catiua, two siblings of the Walister clan. The Walister have suffered under the oppression of the ruling Galgastani for years, and a resistance movement has begun to form among them. What begins as a plan to avenge the death of the siblings' fat

Sonic Frontiers Review - Sonic, Is That You?

From the moment it was first revealed, it was clear that Sonic Frontiers is quite unlike any of its predecessors. Sonic's 3D adventures have been more miss than hit throughout the blue hedgehog's 31-year existence. For every Sonic Generations, there's been a Sonic Boom or Sonic '06 leaving behind a bitter taste and further diluting the speedy mascot's appeal. Each new game has offered some variation on the Sonic formula, hoping to catch lightning in a bottle and finally give the series a consistent direction moving forward, but none have succeeded--at least until now. Sonic Frontiers is that game. It certainly has its flaws and still maintains many of the familiar elements you'd expect to find in a game starring the eponymous hedgehog, but it's in the differences where Sonic Frontiers stands out and occasionally excels, making it the best 3D Sonic game in more than a decade. The biggest and most notable change is the shift to a semi-open world. Sega calls

God Of War Ragnarok Review - Blood, Sweat, And Tyrs

God of War Ragnarok is a lavish production with pristine visuals, jaw-dropping scale, crunchy combat that is as satisfying as it is brutal, and a world that begs to have its every corner and crevice explored. It's a spectacular blockbuster, but these are the least of its achievements. In a game where a hulking god rips all manner of creatures limb from limb, the most shocking moments aren't bathed in blood, but carried by poignant words and heartfelt emotions. They are a former God of War--known for mercilessly killing his kin--finding the words to empathize with loss; a despondent child emploring a father to break a self-destructive cycle; a moment of tenderness in the life of a boy that has the weight of the world on his shoulders. God of War Ragnarok's most impressive achievements are its exploration of loss and love; grief and growth; determinism and defiance. It's an astoundingly well-written game that deconstructs the mythology of Norse gods and rebuilds it as a